![]() ![]() Hold Zone: Show A Hold Zone (green) is like a threshold based on it's time value that can be changed with the time buttons. then it start again at the beginning with Alt+1 on the third button press Alt+3 (same way) on the second button press Alt+2 (same way) holds Alt+1 on the first button press as long as the button is held When the last Cycle is done, it starts again from the beginning.Įverything can be placed in these Cycles. The assignment will stop when it reaches a Cycle Stop and then start behind it with the next button press. presses B for 0.30s instead of the default key tap time after releasing the buttonĬycle Stop: Show The Cycle Stop (red) is like a separator. holds A all the time you are holding the button, as it is before the Tap Time slot the Tap Time slot is acting here as a Pause of 0.00s is pressing A for 0.40s, followed by A and B for 0.10s and A for 0.40s If this is a problem, you can to either sort the assignment so that the part that shouldn't be affected is in front of the Tap Time slot (if possible) or to add a new Tap Time slot with a time that should be enough (maximum is 10 minutes) and a Release Zone at the end that interrupts this Sequence when releasing the button. This is useful for Sequences and assignments in Release Zones, but unfortunately it also affects content of Hold or Distance Zone as it turns these assignments automatically into Sequences. Aside of this it also acts like Pause of 0.00s. Tap Time slot: Show The Tap Time slot (light blue) alters the key tap time for all following slots. is pressing Alt and then Alt+1 without releasing Alt in between is pressing Alt+1, 0.10s pause, then Alt+2, 0.10s pause, then Alt+3 When a Sequence was triggered it will be executed once completely, except there is another Hold or Release Zone that will be triggered, if you press this button again or if you switch to another Set using a different button.Īctivate "Auto-Add Sequence Pauses" to have added a Pause automatically after adding a key press or a "Combination" with a modifier key (Shift, Ctrl, Alt). ![]() If you don't want a interruption on a specific place of your Sequence or not any interruptions at all, you need to configure the time of the specific Pause(s) to 0.00s.īy default a key tap has a duration of 0.10s, to change the duration of a key tap you need to add a Tap Time slot (explained in the next part) or to change the Standard Key Tap Time (so for the whole profile) by opening the profile menu (right side of main window) and clicking on "Settings.". While a Pause is active, nothing will be pressed. You can configure the duration of the Pauses with the Time Buttons. To create one you need to add Pauses (blue) between every single key press or "Combination". Sequence (aka macro): Show A Sequence is pressing two or more keys or Combinations one after another. holds Alt+1 as long as the button is held ![]() The button in the lower right opens an Editor window, where you can test your assignments.Ĭombination: Show If you simply add two keys, one after another, into the slotbar, all of them will be pressed the time and all the time you are holding the button or stick direction. The button in the lower left edge copies the content of the schedule text into the clipboard. Schedule Text (6): This text principally shows you what your assignment will do. ![]() Use the buttons with the values to select this value or use + and – on the right of each vale button to alter the time in this amount.ĭistance Buttons (5): Alter the distance value for "Distance Zones". To change the value of an existing item, select it before changing the value. Time Buttons (4): Alter the time value for new "Hold Zones", "Release Zone" and "Pauses". You can see their names when moving the mouse cursor of them. In that order Cycle Stop (red), Hold Zone (green), Release Zone (yellow), Distance Zone (magenta), Pause (blue) and Tap Time Slot (light blue). Insert: Adds one empty slot in front of the currently selected slot There is no limit for the maximum number of slots.Ĭlear: Deletes the whole assignment, so every slot If there is no content in the slot bar, there is only one (the first) slot visible. Note that you can also still use the Assignment window to do that. Slot Bar (1): These slots represent your assignment and can be filled with key presses, mouse actions and these special items (2) you can see in the middle of the window. In the Assignment window click now on the button "Advanced." in the lower right corner.Īdvanced Assignment window in detail: Show To open the Advanced Assignment window, open first the Assignment Window for the respective controller button by clicking on it. ![]()
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